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The Shadows of Luclin is the third expansion pack for the MMORPG EverQuest which opens up the moon of Luclin as the new territory. Luclin is divided into the land of light, ruled by Discord, and a land of shadow, ruled by Order. The third expansion pack, EverQuest: The Shadows of Luclin, was released on December 4, 2001, a year after the second.The expansion focuses on high-level content; it provides a number of zones meant to be used by large groups of players and a number of extremely powerful monsters to fight.
Back in August of 2001 I decided to upgrade my computer's hard drive before Luclin went live. In the process of doing so I wanted to hold all the contents from my old hard drive in the off chance I would want to use something I may have left during the transfer. It ended up being a smart choice.
What I had used for the process and what many did at the time was a magnetic tape drive. What I didn't know was that I would hold onto that tape drive in storage for 17 years. When I found it digging through old boxes when visiting my Mother, I decided to track down an old QIC-Wide tape reader/recorder. After a bit of effort, I was able to pull all the contents while losing about 10% of it due to damaged sectors.
It was only yesterday that I decided to make a post to show what I could, if anything, for those who may enjoy a bit of insight into the early process of Everquest. Along with my own personal data, I decided to also pull what bits I have with a bit of research to supplement this post. Enjoy.
[Disclaimer: Many of the pictures are from a 640x480 resolution with a few from an absolutely massive (at the time) 1024x768 resolution. Because of this, I had to piece a few pictures together hastily as they were too large to screenshot the entire area back in 1997-2000. Many have also been cropped because I don't feel it necessary to show the IE tabs on a teenage boy's computer.]
WingedCourierwasaShamanspellthatallowedyoutohaveabirdflyaniteminyourcursortoanotherplayerinzone.IthinkUmbralMessengerwastheEnchanterorNecroversion.Itwasneveroperableandremovedduetopeopleconstantlylosingitemsinthisfashion.
EveryweekbeforeKunark,certainsitestoincludeEverquest'sMainSitewouldpostservercommunityeventsorRolePlayingevents.Theywouldbejustabouteverythingyoucanthinkof.SometimestheywerehostedbyGM's,othertimesbymajorguilds,bothwithrewardsandgoodfun.
ThiswastheIPreleaseonsecondservergroupinglaunchwhichincludedspareserver,chatserverandsecondpatchservergoinglive.
PicturedatewaslistedasJune2001.
I'mvagueonthisanditmayhavegottenmixedupwiththepersonalpics.Idorememberthisthoughsomewhat.
TheseamongotherCDswerefoundinmystoragebox.Allthreearepre-releaseorday-on-releasegames.
VanguardCollectorsEditionforgoodmeasure.
DuringashortstintaroundVelious-Luclin,playersonPvPserverswereabletoplayasmonsters,levelupasmonstersandattackotherplayersobviously.Itwasaninterestingmechanicasmobswouldaggrotoassistyoubutyouwerestillabletokillthem.TheconceptwaslaterscrappedaroundLuclinreleaseifIrecall.
Keepinmind,theDefaultBlockUIisseparateastheTransparentversionaslinkedabovewasintroducedasasecondarytypeintheSummerof1999.
Duringthisperiodinpre-Kunark,MonksweregivenamassivenerfwhichcausedaunanimousoutcryontheforumsandasubsequentMonkstrikeoneveryserverinthegame.ThiscausedSmedlytologintoeachserverindependentlyandspeaktoeveryMonkthatdecidedtoshowuptoFreeporttoairtheirgrievances.
DocumentswereoriginallycreatedbyBradMcQuaid,SteveCloverandBillTrostwiththefirstsetnamedOnlineRPGinsteadofEverquest.
Ifyounoticethefarleftpicture,therewereanumberofthemtakentobeusedforthecoverart.
Everyzonehasoneoftheseroomswhichliststhecoordinatesofzone-inthataGuideorGMmayusetoteleportplayerstoasafepoint.Yesthecatwallpaperisgenuine.
Playersbelowlevel35hadtostareatthescreenintheabovelinktomeditatemana.Thechangethatremovedthatforlevel4-34cameaboutduringthebelowPatchNotes.
Thisistoshowthemagazineadsinearlytomid1999duringEverquest'srelease.
ThisistoshowthearticleinComputerGamesStrategyPluspreviewingEverquestthreemonthsbeforerelease.
SonydecidedtousethesamecompanyforEverquest'sintrovideoas3DO'sMight&Magic6:TheMandateofHeaven.You'llnoticeanumberofreusedassetsaswellthroughout.Videosarelinkedbelow.
ItseemedfittingasMeridian59wasbornfromtheMight&MagicseriesandEverquestinpartisafollowupandimprovementoverMeridian59.
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EverQuest was originally released in 1999, nearly three years ago. It wasn’t the first game of its kind by any means, though it was the first to feature a fully 3D graphics engine. Its impressive graphics drew many players to the game, who found in it a huge, detailed fantasy world and a surprisingly complex combat system. In short, many of those who started playing EverQuest years ago are still playing it now. A lot of these players have already purchased The Shadows of Luclin, EverQuest’s third retail expansion pack.